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ol-source-tile-debug

A pseudo tile source, which does not fetch tiles from a server, but renders a grid outline for the tile grid/projection along with the coordinates for each tile. See examples/canvas-tiles for an example.

Demo

Setup

Plugin usage

This component is part of the Sources plugin. If not installed globally, you need to import and use the plugin in your main.ts or use the explicit component import (see section below).

Import and use the Sources plugin
ts
import { createApp } from "vue";
import App from "./App.vue";

import {

  Map,
  Layers,
  Sources,
} from "vue3-openlayers";

const app = createApp(App);
// ...
app.use(Sources); 
// ...

Explicit import

If you don't want to install a plugin, you can import the component explicitly. It's available as a child of the named export Sources.

NOTE

The following documentation refers to the plugin usage. Please make sure to adopt the component names, when you decided to use explicit component imports (e. g. <ol-map> becomes <Map.OlMap> etc.).

Usage

Plugin UsageExplicit Import
<ol-source-tile-debug><Sources.OlSourceTileDebug>
vue
<template>
  <ol-map style="height: 400px">
    <ol-view ref="view" :center="center" :zoom="zoom" />
    <ol-tile-layer :opacity="0.3">
      <ol-source-osm />
    </ol-tile-layer>
    <ol-tile-layer>
      <ol-source-tile-debug />
    </ol-tile-layer>
  </ol-map>
</template>

<script setup>
import { ref } from "vue";

const center = ref([37.4057, 8.81566]);
const zoom = ref(4);
</script>

Properties

Props from OpenLayers

Properties are passed-trough from OpenLayers directly. Their types and default values can be checked-out in the official OpenLayers docs. Only some properties deviate caused by reserved keywords from Vue / HTML. This deviating props are described in the section below.

Deviating Properties

None.

Events

You have access to all Events from the underlying source. Check out the official OpenLayers docs to see the available events tht will be fired.

html
<ol-source-tile-debug @error="handleEvent" />

Methods

You have access to all Methods from the underlying source. Check out the official OpenLayers docs to see the available methods.

To access the source, you can use a ref() as shown below:

vue
<template>
  <!-- ... -->
  <ol-source-tile-debug ref="sourceRef" />
  <!-- ... -->
</template>

<script setup lang="ts">
import { ref, onMounted } from "vue";
import type TileDebug from "ol/source/TileDebug";

const sourceRef = ref<{ source: TileDebug }>(null);

onMounted(() => {
  const source: TileDebug = sourceRef.value?.source;
  // call your method on `source`
});
</script>