ol-interaction-pointer
Component that handles user-defined functions on down
, move
, up
and drag
events.
Demo
Setup
Plugin usage
This component is part of the Interactions
plugin. If not installed globally, you need to import and use
the plugin in your main.ts
or use the explicit component import (see section below).
Import and use the Interactions
plugin
import { createApp } from "vue";
import App from "./App.vue";
import {
Map,
Layers,
Sources,
Interactions,
} from "vue3-openlayers";
const app = createApp(App);
// ...
app.use(Interactions);
// ...
Explicit import
If you don't want to install a plugin, you can import the component explicitly. It's available as a child of the named export Interactions
.
NOTE
The following documentation refers to the plugin usage. Please make sure to adopt the component names, when you decided to use explicit component imports (e. g. <ol-map>
becomes <Map.OlMap>
etc.).
Usage
Plugin Usage | Explicit Import |
---|---|
<ol-interaction-pointer> | <Interactions.OlInteractionPointer> |
<template>
<ol-map
:loadTilesWhileAnimating="true"
:loadTilesWhileInteracting="true"
style="height: 400px"
>
<ol-view
ref="view"
:center="center"
:zoom="zoom"
:projection="projection"
/>
<ol-tile-layer>
<ol-source-osm />
</ol-tile-layer>
<ol-interaction-pointer
@down="log('⬇️ down', $event)"
@up="log('⬆️ up', $event)"
@move="log('🚗 move', $event)"
@drag="log('🤚🏽 drag', $event)"
/>
</ol-map>
</template>
<script setup lang="ts">
import type { MapBrowserEvent } from "ol";
import { ref } from "vue";
const center = ref([40, 40]);
const projection = ref("EPSG:4326");
const zoom = ref(8);
const log = (type: string, event: MapBrowserEvent<UIEvent>) => {
console.log(type, event);
};
</script>
Properties
stopDown
Should the down event be propagated to other interactions, or should be stopped?
- Type:
((arg0: boolean) => boolean) | undefined
Events
You have access to all Events from the underlying interaction. Check out the official OpenLayers docs to see the available events tht will be fired.
In addition, the events down
, move
, up
, drag
and event
, are fired.
<ol-interaction-pointer
@down="handleDownEvent"
@move="handleMoveEvent"
@up="handleUpEvent"
@drag="handleDragEvent"
@error="handleErrorEvent"
/>
Methods
You have access to all Methods from the underlying interaction. Check out the official OpenLayers docs to see the available methods.
To access the source, you can use a ref()
as shown below:
<template>
<!-- ... -->
<ol-interaction-pointer ref="pointerRef" @down="handleDownEvent" />
<!-- ... -->
</template>
<script setup lang="ts">
import { ref, onMounted } from "vue";
import type Pointer from "ol/interaction/Pointer";
const pointerRef = ref<{ pointer: Pointer } | null>(null);
onMounted(() => {
const pointer: Pointer = pointerRef.value?.pointer;
// call your method on `pointer`
});
</script>